Non-Destructive Modular Texturing with Substance
by Luis Elizondo. Ceiba Software & Arts
Setup a non-destructive workflow with Substance Painter, and structure your project using layers.
20th of November
11:00am
Unity tools for 2D development
by Steven Quirós. Sunna Entertainment
Import Sprites and make Tilemaps, Sprite-Shapes and better colliders for your maps.
20th of November
2:00pm
How to get ready for a business round in the videogame industry
by Martina Santoro. Epic Games
20th of November
4:00pm
Round Table Discussion about the talent of the Latin American games industry for Crowdfunding platforms.
21st of November
9:00am
The Animation Industry in Times of COVID-19
by Carlos Ruiz, Toon Boom
20th of November
10:30am
The use of Chaos Tools for Destructive Environments in Unreal Engine.
by Esteban Brenes. Universidad Creativa
Setup an Unreal project with Chaos, and sync it up with Niagara effect Systems.
21st of November
2:00pm
The use of Shogun Software for Motion Capture
by Vicon
21st of November
4:00pm